A downloadable game

Concept for a 2D, top-down RPG Dungeon Crawler game made in Unity2D. Players can take on a dungeon to complete one of three possible objectives: find the hidden key, trigger all switches, or kill all enemies. Find better equipment around the dungeon and grow stronger by killing enemies and level up. 

Dungeon is procedurally generated from a list of possible rooms, and a 2D tilemap grid is generated from the final layout. Movement is based on this grid, and enemy AI makes path calculations around the grid with WaveFront search.

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SP2_May2.zip 24 MB

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